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Smart Caricature

Academic Context

UIUX Design

Non – Graphical User Interface

Build – Measure – Learn

Reference :

Hooked Model, Nir Eyal

The Right it, Alberto Savoia

Project Brief

Leverage existing habit-forming applications developed in GUI project (Mind the Food) and iterate on those products from a traditional app to a non-GUI based product. Reference and leverage all three tools from The Right It: 1) Thinking Tools 2) Pretotyping Tools 3) Analysis Tools. 

How might we…?

How might we improve wellness for Jefferson students by leveraging a habit –

forming non – graphical interface?

Elevator Pitch

MTF’ app is connected with the ‘Smart Caricature’. ‘Smart Caricature’ helps students to keep track of their meals. Animation feature of showing caricature’s emotion gives a human feeling and connects with the user. It gives a loud alarm whenever the user eats unhealthy food. At the end, when the user punches out, the device shows their entire day’s performance. 

Design Tools

The app was designed in Adobe aftereffects, adobe photoshop, adobe illustrator and adobe premier pro.

Design Deliverables

Ideation poster, Risky assumption matrix, pretotype tools, analysis tools.

3D Product credit

Eternal Realm

apple.gif

01

Quote

"

The best interface is no interface

"

Golden Krishna

02

Storyboard

storyboardonly-08.png

03

Risky assumption matrix

From the Risky Assumption Matrix, I found out the three riskiest assumptions which can be devastating to the concept if it fails to work. The three riskiest assumptions were:

04

1st Risky assumption experiment

04.0

Pinnochio

Pretotype of the Smart Caricature device was made so that students would be able to interact with it.

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04.1

Discussion

Students were explained what the ‘Smart Caricature’ is all about. Students who liked the idea, agreed for the video interview. Images on the below shows the discussion before the video.

IMG_6306.heic
IMG_6319.heic

04.2

Video

In Kanbar, students were approached and told

about the idea of the device. Interested 

students agreed for the video interview.

At the end, they were provided with a link to the

website, smartcaricature.info, where they could

share their experience and also provide feedback.

04.3

Website

smartcaricature.info website was created to get the feedback and experience of the users. On the left side of the page, an apple caricature’s GIF was created which is an excerpt from the device’s experience. The website acts as a fake door pretotype. Below image is the screenshot.

Screen Shot 2020-02-28 at 1.24.47 PM.png

04.4

Results

Both the participant gave their feedback after

Interacting with the ‘Smart Caricature’ device.

participants

Both shared

email IDs

Screen Shot 2019-12-16 at 2.01.03 PM.png

04.5

Skin in

the game

By providing their email IDs, it meant, they really liked the premise of the idea and would interact with the device on the campus.

Screen Shot 2020-02-28 at 1.36.36 PM.png

04.6

Reward

Students who participated in the video, were given reward in the form of a video which is an excerpt from the device’s experience.

Shreeta selected to eat healthy food, hence a happy apple caricature gif for her as a reward while, John selected to eat pizza, hence a sad apple caricature as a reward was sent to him.

05

2nd Risky assumption experiment

05.0

The Youtube

Video

The youtube video shows highlighted feature of the device. The link to the video was shared on slack channel of the university.

05.1

Results

I didn't get good response on the video. This result shows that people were not interested to put skin the game.

31 views

3 likes

0 emails

received

06

3rd Risky assumption experiment

06.0

The infiltrator pretotype

People were asked to share their meal images on watsapp and in return would be given video of the smart caricature as GIF. This process was an excerpt of the experience which they would get at the kanbar's common thread.  

Participants in this tasks are family members and friends. This could be a biased interest in the device.

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06.1

Result

The members of the family and my friends. We were allowed to do rapid user testing on them apart from the students.

Participants in this tasks are family members and friends. This could be a biased interest in the device.

6 participants

3 ate

healthy food

4 email IDs

received

06.2

Quotes

I feel sad seeing the apple sad.

"

"

John, Student

"

The apple graphic used to communicate good and healthy messages and facts is a very thoughtful and cute idea. Loved the GIFs. Thank you!

"

Khyati, family member

07

Application

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